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Category Archives: Updates
04/29/2017 Update: Was told that I missed some stuff from my last update. When I found out what I had missed I felt it would be cool to show everyone.
04/26/2017 Update: I am so happy to announce a rather large update to the ACEmu project. There are now lifestones, portals, signs, NPC’s, chests, and other misc static items. All over Dereth! Keep in mind the only things that work … Continue reading
04/23/2017 Update Part 2: Looks like I forgot a couple things. ACEmu has access to housing and we are done running around naked. I will admit naked was fun but I guess clothes are better.
04/23/2017 Update: Not a huge update but progress none the less. I have been busy helping with adding in working portals.
04/12/2017 Update: Since the start of ACEmu no matter what character look you chose you ended up with a default Sho looking toon. Well not anymore. Now your character looks exactly like what you designed, minus clothing for now. The … Continue reading
04/06/2017 Update: Thwargle has released a couple videos explaining how to use his Thwargle Launcher.
04/04/2017 Update: The developers have been very hard at work and I am pleased to tell you we have some new items. We now have portals, training wand, chests and the ability to activate fireballs/frost balls, acid balls, you get … Continue reading
03/25/2017 Update: I am very excited to bring you Lifestones! Thanks to the data miners and the incredible works of the developers we now have almost all of the lifestones! These were not manually entered either. They were populated via … Continue reading
03/16/2016 Update: Two updates in one day! fantom (one of the ACEmu devs) has been hard at work getting this working and isn’t it a wonderful sight to see! All the developers are putting in such great work and it … Continue reading
03/16/2017 Update: The developers have converted ACEmu from a clustered framework to a single server framework. This simplifies deployment and future development. Now, the server only listens for connections on one port, not two. They’ve fixed a core network fragment issue. This … Continue reading