Looking for updates on the ACEMU stuff? Well you have come to the right place! You can find out information directly here and here. But if those places are too technical we understand. I will do my best to update this page with information that everyone can understand.
I am so happy to announce a rather large update to the ACEmu project. There are now lifestones, portals, signs, NPC’s, chests, and other misc static items. All over Dereth! Keep in mind the only things that work are lifestones and portals for now. But this is a huge step forward. The developers have really done a great job!
Since the start of ACEmu no matter what character look you chose you ended up with a default Sho looking toon. Well not anymore. Now your character looks exactly like what you designed, minus clothing for now. The developers are just knocking this stuff out. All praise goes to them as I am just reporting the latest cool stuff.
The developers have been very hard at work and I am pleased to tell you we have some new items. We now have portals, training wand, chests and the ability to activate fireballs/frost balls, acid balls, you get the idea. Keep in mind the portals don’t work yet but things are moving along. I also hear rumors of working doors are in the works.
I am very excited to bring you Lifestones! Thanks to the data miners and the incredible works of the developers we now have almost all of the lifestones! These were not manually entered either. They were populated via the PCAP’s and Mag-nus plugins log files. That means everyone who helped with data mining made this possible. Huge props to all involved!
fantom (one of the ACEmu devs) has been hard at work getting this working and isn’t it a wonderful sight to see! All the developers are putting in such great work and it is amazing to watch it all unfold.
The developers have converted ACEmu from a clustered framework to a single server framework. This simplifies deployment and future development. Now, the server only listens for connections on one port, not two.
They’ve fixed a core network fragment issue. This fix has also fixed other issues like turbine chat not working for some characters.
Their current framework base is pretty solid. They’re now working on multi-player, object broadcasting, landblock code, etc…
Oh, also, since my last update, logout works now as well.